Publications

Forthcoming Kobayashi, H., Hiromi, K., Moulder, V., Heidt, M., & Boschman, L. (2017) Fukushima Audio Censor, Art Program the Conference on Computer Human Interaction (CHI), ACM Press, Denver, Colorado, USA.

Forthcoming Heidt, M., Moulder, V., & Kobayashi, H. (2017) “Non-Human Writers – Digital Media as Means for Equipping Non-Humans with Auctorial Powers”. International Conference on Digital Media and Textuality, Universität Bremen, Germany

LaPensée, E., & Moulder, V. (2016). Walking and wiring the land: Indigenous art practice in games. interactions, 24(1), 46-49.

Moulder, V. A. (2016) Transcoding Place Through Digital Media. The School of Interactive Arts and Technology, Simon Fraser University, Surrey, BC, CA. PhD Dissertation.


2015
Moulder, V., Heidt, M., & Boschman, L. (2015) Transcoding the Aesthetics of Activism, Proceedings of the International Symposium of Electronic Art, Vancouver, Canada, 4 pp.

Boschman, L., Heidt, M., Moulder, V. & Oppenheimer, R. (2015) Analyzing Disruptive Tactics and Strategies in Media Activism, International Symposium of Electronic Art, Vancouver, Canada. 8 pp.

Moulder, V. & Heidt, M. (2015) Aesthetics of Activism: See-through Effect, Demonstration, Proceedings of the International Symposium of Electronic Art, Vancouver, Canada. 2 pp.

Heidt, M. & Moulder, V. (2015) The Aesthetics of Activism Demonstration, Proceedings of the Conference on Creativity & Cognition, Glasgow, Scotland, ACM Press. 2 pp.


2014
Moulder, V., Boschman, L., Wakkary, R., Kuznetsov, S., & Odom, W. (2014) HCI Interventions with Nonprofit Organizations: Tactics for Effective Collaboration. Proceedings of the Conference on Computer Human Interaction (CHI), ACM Press, 4 pp.

Bonsignore, E., Moulder, V., Neustaedter, C., Kraus, K., Hansen, D., and Druin, A. (2014) Design Tactics for Authentic Interactive Fiction: Insights from Alternate Reality Game Designers. Proceedings of the Conference on Computer Human Interaction (CHI), ACM Press, 4 pp.

Moulder, V., Gee, D., Pelletier-Gagnon, J., Rockwell1, G., Carman Neustater, C., Wakkary, R., & Greenspan,B. (2014) Location-based Research Platforms: A comparative case study between Canadian universities, Brock University, St. Catharines, ON, Canada, 3 pp.

Moulder, V., Laurenson, A., Neustaedter, C., Wakkary, Ron. (2014) Crafting Alternate Reality Performance: Human-Computer Improvisation, Designing Interactive Systems Conference, Vancouver, BC, Workshop. 4 pp.


2013
Moulder, V., Neustaedter, C., and Wakkary, R. (2013) Location-Based Games Praxis: A Cultural Analysis, International Conference on Japan Game Studies (ICJG), Kyoto, Japan, Presentation.

Moulder, V., Lucky, S., Wakkary, R., Neustaedter, C., Rockwell, G., and Greenspan, B. (2013) LBG Design Praxis: A Comparative Case Study GRAND NCE Conference, Poster.

Moulder, V., Wakkary, R., and Neustaedter, C. (2013)
Subcultures to Interventionalist Design Strategies.
CHI 2013 Crafting Interactive Systems, held at the Conference on Computer Human Interaction (CHI 2013), Workshop. 4 pp.


2012
Moulder, V., Neustaedter, C. & Wakkary, R. (2012) Defining Alternate Reality Practice Through the Making of Babylonia.ca, Connections Lab, Simon Fraser University, Surrey, BC, Canada, Technical Report.

Neustaedter, C., Moulder, V., Wakkary, R., and Judge, Tang (2012) Designing Mixed Reality Games to Study Culture, Family Practices, and Social Engagement. ACM Conference on Computer Supported Cooperative Work, Seattle, WA, USA. Technical Report. 5 pp.

Moulder, V. (2012) Location-base Game Research. The Interactivity Lab, University of Alberta, Edmonton, Canada. Presentation.

Moulder, V. and Laurenson, A. (2012) Babylonia.ca Research. Inter-Society for the Electronic Arts (ISEA) Machine Wilderness. Albuquerque, New Mexico, USA. Presentation.

Moulder, V. (2012) Women Electronic Art Producers. Panel Discussion, Utopia: Women in Digital Culture, W2 Media Arts Center, Vancouver, BC, CA. Presentation.


2011
Moulder, V., Boshman, L., and Wakkary, R. (2011) The Talking Poles: Public Art Based in Social Design. Extended Abstracts CHI11, Vancouver BC, ACM Press, pp. 201-209 [documentation]

Kuznetsov, S., Odom, W., Paulos, Eric., DiSalvo, C., Moulder,V., Wakkary, R., and Hirsch, T. (2011) HCI, Politics and the City: Engaging with Urban Grassroots Movements for Reflection and Action. Extended Abstracts CHI11, Vancouver BC, ACM Press, pp. 2409-2412 [documentation]

Moulder,V. (2011) Wolf Tracking Device Exploration. Science Hack Day, Brightworks Interactive School, San Francisco, CA, USA

Moulder, V. and Wakkary, R. (2011) FAB LAB Technical Report. Interaction Design Research Center, Simon Fraser University, Surrey, BC, Canada

Moulder, V., Neustaedter, C., and Wakkary, R. (2011)
Designing Culturally-Embodied Location-Based Games2011-1116-06, Connections Lab, Simon Fraser University, Surrey, BC, Canada, Technical Report.


2010
Moulder, V. A. (2010) Transcoding Place. School of Interactive Arts and Technology, Simon Fraser University, Surrey, BC, CA. Masters Thesis. 125 pp.


2009

Moulder, V., Zhang, X., and Aflatoony, L. (2009) Exploring Accessible Kiosk Design through story boards Fluid Engaged Research Project
[documentation]


2008
Moulder, V. and Bizzocchi, J., (2008) Transcoding Place: A Cultural Analysis. Internet Research 9.0: Rethinking Community, Rethinking Place IT University of Copenhagen, Denmark. Paper 14 pp.

Moulder, V. (2008) Framing Emergent Data. Interaction Design Research Center, Simon Fraser University, Surrey, BC, CA. Technical Report.


2007
Moulder, V. (2007) Performing Ada Lovelace, The 2nd International Conference on Digital Live Art Leeds Metropolitan University, UK 2 pp.


Other Articles
Moulder, V. (2009) Mary’s Room (Conditions for Qualia): A conversation with Jay Bundy Johnson and Frank Cameron Jackson. The Richmond Art Gallery, Exhibition Catalog, Richmond, BC, CA 2 pgs. Essay.

Sivak, Alison. & Moulder, V. (1996) A City in Transition, Interior Motives, Alternator Artist Run Centre, Kelowna, British Columbia, Canada.

Other Articles Written About Projects
Larson, Jacqueline. (1994) Taking it to the streets: the signs, times, the Benchmarks. Border/Lines Magazine Society, Issue 34/35, Toronto, Canada. p. 80-92.

Greenberg, L., Berelowitz, L., Schuppli, S., Laurence, R., Alibhai, A. A., Jamal, S., … & Abbott, J. (1993). Artropolis 93: Public Art and Art About Public Issues. AT Eight Artropolis Society. p. 107